My first set of attempts at controllerism used samples of the Beatles and Michael Jackson. For the next round, I thought it would be good to try to create something completely from scratch. So this is my first piece of music created specifically with controllerism in mind. The APC40 has forty trigger pads. You can …
Category Archives: Technology
Ableton Session View and instrument design
We usually think of “recorded” and “live” as two distinct and opposed forms of music. But technology has been steadily eroding the distinction between the two. Controllerism is a performance method using specialized control surfaces to trigger sample playback and manipulate effects parameters with the full fluidity and expressiveness of a conventional instrument. Such performance …
Continue reading “Ableton Session View and instrument design”
All student work should go on the web
Well, it’s official. All of my students are now henceforth required to post all music assignments on SoundCloud. It solves so many problems! No fumbling with thumb drives, no sharing of huge files, no annoyances with incompatible DAWs. No need to mess with audio-hostile Learning Management Systems. Everyone gets to listen to everyone else’s music. …
Will musicians ever be replaced by robots?
A Quora user asks whether artificial intelligence will ever replace human musicians. TL;DR No. If music composition and improvisation could be expressed as algorithmic rule sets, then human musicians would have reason for concern. Fortunately, music can’t be completely systematized, much as some music theorists would like to believe it can be. Music is not …
Continue reading “Will musicians ever be replaced by robots?”
Panel on games in education
I contributed a chapter to a soon-to-be-released book, Learning, Education and Games (Volume One): Curricular and Design Considerations. I wrote about the potential value of video games in music education. The book will be out in October 2014. Here’s the table of contents. We’re having a launch party on October 9th at the NYU Game …
Electronic music tasting menu
Right now I’m teaching music technology to a lot of classical musicians. I came up outside the classical pipeline, and am always surprised to be reminded how insulated these folks are from the rest of the culture. I was asked today for some electronic music recommendations by a guy who basically never listens to any …
Digital audio basics
Before you can understand how digital audio works, you need to know a few things about the physics of sound. This animation shows a sound wave emanating through the air from a circular source — imagine that it’s a drum or cymbal. As you can see, sound is a wave, like a ripple in a …
My NYU course this fall
Starting this week, I’m teaching my very first full course at NYU, the undergraduate Music Education Technology Practicum. Exciting! Here’s the syllabus.
The great music interface metaphor shift
I’m working on a long paper right now with my colleague at Montclair State University, Adam Bell. (Update: here’s the paper.) The premise is this: In the past, metaphors came from hardware, which software emulated. In the future, metaphors will come from software, which hardware will emulate. The first generation of digital audio workstations have …
Internet blues
Recently, WNYC’s great music show Soundcheck held a contest to see who could do the best version of the 100 year old song “Yellow Dog Blues” by WC Handy. Marc Weidenbaum had the members of the Disquiet Junto enter the contest en masse. I did my track, put it on SoundCloud, and promptly forgot all …
