I’ve been blessed that both institutions where I teach music technology give me considerable freedom in how I do it. I find the music side to be quite a bit more interesting than the technology side, so I center my classes around creative music-making, and we address technical concepts as we encounter them. I’m learning that this approach is an unusual one, that music school is more about learning repertoire and technique and less about discovery and invention. I got some validation for my approach from The New Frontier: Secondary Project-Based General Music by Michael Hayden. His essay is basically proposing that all high school kids get to take my Music Tech 101 class.
I want to expand my private teaching and speaking practice. If you were to book me for a workshop or seminar, what would you want it to be about? Music production? Intellectual property and authorship? Music and math? Music and science? Music pedagogy? Improvisation and flow, both in music and in life generally? Something else?
I’d be happy to visit your music classroom, non-music classroom, company, co-working space, or community organization. Here are some instructional videos of mine to give you a sense of my style.
I do traditional music teaching and production too, but I’m pitching here to people who don’t consider themselves to be “musicians” (spoiler alert: everybody is a musician, you just might not have found your instrument yet.) Group improvisation on iOS devices or laptops is always a good time, and it’s easier than you would think to attain musical-sounding results. Instrument design with the Makey Makey is a fun one too. If you have Ableton Live and are wondering what to do with it, a remix and mashup workshop would be just the thing. All of the above activities are revelatory windows into user interface and experience design. Group music-making is an excellent team-building exercise, and is just generally a spa treatment for the soul. Get in touch with your suggestions, requests and questions.
I was reading this super valuable post by Rob Walker listing different strategies for how to pay attention. Deep attention makes the difference between looking at something and actually seeing it. Rob is talking mostly to visual artists and designers, but his methods work well for musicians too–seeing is to looking as hearing is to listening. Paying attention is the most basic skill an artist needs in any medium, and one of the most basic skills a person needs in life. Not only does artistic practice require attention, but it also helps you learn it. When you look critically at a painting or listen critically to a song, you’re disciplining your attentional system.
Being able to focus deeply has its obvious practical benefits, but it’s also an invaluable tool for making your emotional life more manageable. It’s significant to me that the image below appears in two different Wikipedia articles: attention and flow.
When people ask why we should study the arts, the attention argument is the best answer. The variety of deep attention known as mindfulness is a powerful antidepressant. Teaching the arts isn’t just about cultural preservation and transmission; it’s also a cost-effective public health measure. Music isn’t the only method for practicing your attention, but it’s one of the best. This post will address my preferred method for focusing my musical attention: the infinite loop.
Participants in Play With Your Music were recently treated to an in-depth interview with two Peter Gabriel collaborators, engineer Kevin Killen and drummer Jerry Marotta. Both are highly accomplished music pros with a staggering breadth of experience between them. You can watch the interview here:
Kevin Killen engineered So and several subsequent Peter Gabriel albums. His other engineering and mixing credits include Suzanne Vega, Gilbert O’Sullivan, Bobby McFerrin, Elvis Costello, Dar Williams, Sophie B. Hawkins, Ricky Martin, Madeleine Peyroux, U2, Allen Toussaint, Duncan Sheik, Bob Dylan, Ennio Morricone, Tori Amos, Rosanne Cash, Shakira, Talking Heads, John Scofield, Anoushka Shankar, Patti Smith, Laurie Anderson, Stevie Nicks, Los Lobos, Kate Bush, Roy Orbison and Bryan Ferry.
Jerry Marotta played drums on all of Peter Gabriel’s classic solo albums. He has also performed and recorded with a variety of other artists, including Hall & Oates, the Indigo Girls, Ani DiFranco, Sarah McLachlan, Marshall Crenshaw, Suzanne Vega, John Mayer, Iggy Pop, Tears for Fears, Elvis Costello, Cher, Paul McCartney, Carly Simon, and Ron Sexsmith.
Musical repetition has become a repeating theme of this blog. Seems appropriate, right? This post looks at a wonderful book by Elizabeth Hellmuth Margulis, called On Repeat: How Music Plays The Mind. It investigates the reasons why we love repetition in music. You can also read long excerpts at Aeon Magazine.
Here’s the nub of Margulis’ argument:
The simple act of repetition can serve as a quasi-magical agent of musicalisation. Instead of asking: ‘What is music?’ we might have an easier time asking: ‘What do we hear as music?’ And a remarkably large part of the answer appears to be: ‘I know it when I hear it again.’
Brennan, K. (2013). Best of Both Worlds: Issues of Structure and Agency in Computational Creation, In and Out of School. Doctoral Dissertation, Massachusetts Institute of Technology.
I had the very good fortune to attend a fancy elementary school run on solid constructivist principles. In sixth grade I got to experience the “hard fun” of Sprite Logo. Similarly fortunate kids today are learning Logo’s great-grandchild, Scratch.
Karen Brennan’s doctoral dissertation looks at the ways people teach and learn Scratch, and asks how the study of programming can help or hinder kids’ agency in their own learning. Agency, in this sense, refers to your ability to define and pursue learning goals, so you can play a part in your self-development, adaptation, and self-renewal. This is interesting to me, because every single argument Brennan makes about the teaching of programming applies equally well to the teaching of music.
Hassenzahl, M. (2010). Experience Design: Technology for All the Right Reasons. Morgan & Claypool.
For this week’s reading on experience design for music education, we moved up a level to think about experience design generally. A lot of design theory tends to boil down to “Design things better!” Marc Hassenzahl’s book falls into that trap a little, but he does have some useful specific ideas. His main thesis is that designers of technology aren’t just designing the technology itself. They’re designing the felt experience of using the technology (intentionally or not.) People care less about the technology itself and more about how they feel while using it.
For Alex Ruthmann’s class, we’re reading Music, Meaning and Transformation: Meaningful Music Making for Life by the late Steve Dillon. If you can get past the academic verbiage, there’s some valuable technomusicology here, and some tremendous advocacy resources too.
Continuing my research into the use of games in music education, I found this:
Custodero, L. (2002). Seeking challenge, finding skill: Flow experience in music education. Arts Education and Policy Review, 103(3), 3–9.
The best music education happens in states of flow, as described by Mihaly Csikszentmihalyi: the feeling of energized focus brought on by total absorption in an activity. Flow is more or less synonymous with happiness. So how do you bring about a state of flow? The key is to balance challenge and ability. Too much challenge for your abilities, and you’re anxious. Too little challenge and you’re bored. In between lies the delightful state of flow.
Saville, Kirt. Strategies for Using Repetition as a Powerful Teaching Tool. Music Educators Journal, 2011 98: 69
When a student brings a recorded song to me that they want to learn, the first thing I do is load it into Ableton and mark off the different sections with a simple color-coding scheme: blue for verses, green for choruses, orange for instrumental breaks and so on. This enables even non-readers to grasp the overall structure of the song. I then loop a short segment, usually significantly slowed, and have the student repeat it until they’ve attained some proficiency with it. As the student progresses, the loops get longer until they encompass entire sections. If a particular phrase is especially troublesome, I can send the student home with an mp3 of that phrase looped endlessly to practice over.