I use a project-based approach to teaching music technology. Technical concepts stick with you better if you learn them in the course of making actual music. Here’s the list of projects I assign to my college classes and private students. I’ve arranged them from easiest to hardest. The first five projects are suitable for a beginner-level class using any DAW–my beginners use GarageBand. The last two projects are more advanced and require a DAW with sophisticated editing tools and effects, like Ableton Live. If you’re a teacher, feel free to use these (and let me know if you do). Same goes for all you bedroom producers and self-teachers.
The projects are agnostic as to musical content, style or genre. However, the computer is best suited to making electronic music, and most of these projects work best in the pop/hip-hop/techno sphere. Experimental, ambient or film music approaches also work well. Many of them draw on the Disquiet Junto. Enjoy.
I’m pleased to announce the second installment of Theory For Producers, jointly produced by Soundfly and the MusEDLab. The first part discussed the scales you can play on the black keys of the piano. This one talks about three of the scales you get from the white keys. The next segment will deal with four additional white-key scales. Go try it!
If you’re a music educator or theory nerd, and would like to read more about the motivation behind the course design, read on. Continue reading
Väkevä, L. (2010). “Garage band or GarageBand®? Remixing musical futures.” British Journal of Music Education, 27(01), 59.
I believe that music education should engage with the music that’s meaningful to students. The field is coming to agree with me. School music programs have been gradually embracing rock, for example via Modern Band. Which is great! Unfortunately, rock stopped being the driver of our musical culture sometime in the early 1990s. The kids currently in school are more about computer-generated dance music: hip-hop, techno, and their various pop derivatives. We live in an Afrofuturist world.
For his birthday, Milo got a book called Welcome to the Symphony by Carolyn Sloan. We finally got around to showing it to him recently, and now he’s totally obsessed.
The book has buttons along the side which you can press to hear little audio samples. They include each orchestra instrument playing a short Beethoven riff. All of the string instruments play the same “bum-bum-bum-BUMMM” so you can compare the sounds easily. All the winds play a different little phrase, and the brass another. The book itself is fine and all, but the thing that really hooked Milo is triggering the riffs one after another, Ableton-style, and singing merrily along.
The MusEDLab and Soundfly just launched Theory For Producers, an interactive music theory course. The centerpiece of the interactive component is a MusEDLab tool called the aQWERTYon. You can try it by clicking the image below. (You need to use Chrome.)
In this post, I’ll talk about why and how we developed the aQWERTYon.
I’m delighted to announce the launch of a new interactive online music course called Theory for Producers: The Black Keys. It’s a joint effort by Soundfly and the NYU MusEDLab, representing the culmination of several years worth of design and programming. We’re super proud of it.
The course makes the abstractions of music theory concrete by presenting them in the form of actual songs you’re likely to already know. You can play and improvise along with the examples right in the web browser using the aQWERTYon, which turns your computer keyboard into an easily playable instrument. You can also bring the examples into programs like Ableton Live or Logic for further hands-on experimentation. We’ve spiced up the content with videos and animations, along with some entertaining digressions into the Stone Age and the auditory processing abilities of frogs.
Hearing the news of Bowie’s death made me go listen to Blackstar, which is excellent, his best work in I don’t know how long. His voice aged exquisitely well. So did his restless sonic adventurism: the man never settled in a style for very long. This particular one suits him.
Here’s what happened in my life as an educator this past semester, and what I have planned for the coming semester.
Montclair State University Intro To Music Technology
I wonder how much longer “music technology” is going to exist as a subject. They don’t teach “piano technology” or “violin technology.” It makes sense to teach specific areas like audio recording or synthesis or signal theory as separate classes. But “music technology” is such a broad term as to be meaningless. The unspoken assumption is that we’re teaching “musical practices involving a computer,” but even that is both too big and too small to structure a one-semester class around. On the one hand, every kind of music involves computers now. On the other hand, to focus just on the computer part is like teaching a word processing class that’s somehow separate from learning how to write.
The newness and vagueness of the field of study gives me and my fellow music tech educators wide latitude to define our subject matter. I see my job as providing an introduction to pop production and songwriting. The tools we use for the job at Montclair are mostly GarageBand and Logic, but I don’t spend a lot of time on the mechanics of the software itself. Instead, I teach music: How do you express yourself creatively using sample libraries, or MIDI, or field recordings, or pre-existing songs? What kinds of rhythms, harmonies, timbres and structures make sense aesthetically when you’re assembling these materials in the DAW? Where do you get ideas? How do you listen to recorded music analytically? Why does Thriller sound so much better than any other album recorded in the eighties? We cover technical concepts as they arise in the natural course of producing and listening. My hope is that they’ll be more relevant and memorable that way. Continue reading
Anna and I went on one of our vanishingly rare parent dates to go see The Force Awakens a few days ago. We had a great time. The movie is loaded with gratuitous fan service and doesn’t stand up to even casual scrutiny, but then, that was true of episodes IV and V too. Nothing that happens in the reality of Star Wars makes an ounce of sense. Why try to pick apart the logical inconsistencies in these movies? It’s like picking apart the logical inconsistencies of dreams.
All movies are a kind of waking dream. The good Star Wars movies (in my opinion, IV, V and VII) are as dreamlike as it’s possible for movies to get without becoming impenetrably avant-garde. There is no stranger or more dreamlike special effect than plain old human aging. Seeing the familiar actors playing the familiar characters, but thirty years older, is a kind of strangeness I have never experienced in the movies before.
Spoilers follow! Continue reading