Visualizing music

Computer-based music production and composition involves the eyes as much as the ears. The representations in audio editors like Pro Tools and Ableton Live are purely informational, waveforms and grids and linear graphs. Some visualization systems are purely decorative, like the psychedelic semi-random graphics produced by iTunes. Some systems lie in between. I see rich …

DJ on the one and two

Turntablists use record players to play records in ways they weren’t meant to be played. By speeding up, slowing down and reversing the record under the needle, a whole universe of new sounds becomes possible. The record player as musical instrument is still in its early stages of development. DJs already invented the instrumental sound …

Jazz Jazz Revolution

It’s no accident that music and games share the verb “to play.” Both music and games are semi-structured forms of social learning. As far as I’m concerned, the most exciting thing happening in the video game world is the explosion of music-based games like Dance Dance Revolution.

Songwriting and computer programming

Writing a song is a lot like writing a computer program. They both require clever management of loops and control flow. The simplest sheet music reads as a straightforward top-to-bottom list of instructions. You start on measure one and read through to the end sequentially. That’s fine unless the music is very repetitive, which most …

In the sequencer, the notation is the performance

In my laptop band Revival Revival, we use Reason for all of our instrumental sounds and sample playback. The newest version has a handy color-coding feature in the sequencer, which makes it easy for me to be able to keep track of which part of which song happens in which order. Having all the tunes …