Project-based music technology teaching

I use a project-based approach to teaching music technology. Technical concepts stick with you better if you learn them in the course of making actual music. Here’s the list of projects I assign to my college classes and private students. I’ve arranged them from easiest to hardest. The first five projects are suitable for a beginner-level class using any DAW–my beginners use GarageBand. The last two projects are more advanced and require a DAW with sophisticated editing tools and effects, like Ableton Live. If you’re a teacher, feel free to use these (and let me know if you do). Same goes for all you bedroom producers and self-teachers.

The projects are agnostic as to musical content, style or genre. However, the computer is best suited to making electronic music, and most of these projects work best in the pop/hip-hop/techno sphere. Experimental, ambient or film music approaches also work well. Many of them draw on the Disquiet Junto. Enjoy.

Tristan gets his FFT on

Loops

Assignment: Create a song using only existing loops. You can use these or these, or restrict yourself to the loops included with your DAW. Do not use any additional sounds or instruments.

For beginners, I like to separate this into two separate assignments. First, create a short (two or four bar) phrase using four to six instrument loops and beats. Then use that set of loops as the basis of a full length track, by repeating, and by having sounds enter and exit.

Concepts:

  • Basic DAW functions
  • Listening like a producer
  • Musical form and song structures
  • Intellectual property, copyright and authorship

Hints:

  • MIDI loops are easier to edit and customize than audio loops.
  • Try slicing audio loops into smaller segments. Use only the front or back half of the loop. Or rearrange segments into a different order.

final song

MIDI

Assignment: Create a piece of music using MIDI and software instruments. Do not record or import any audio. You can use MIDI from any source, including: playing keyboards, drum pads or other interfaces; drawing in the piano roll; importing scores from notation programs; downloading MIDI files from the internet (for example, from here); or using the Audio To MIDI function in your DAW. 

I don’t treat this as a composition exercise (unless students want to make it one.) Feel free to use an existing piece of music. The only requirement is that the end result has to sound good. Simply dragging a classical or pop MIDI into the DAW is likely to sound terrible unless you put some thought into your instrument choices. If you do want to create something original, try these compositional prompts.

Concepts:

  • MIDI recording and editing
  • Quantization, swing, and grooves
  • “Real” vs “fake” instruments
  • Synthesized vs sampled sounds
  • Drum programming
  • Interfaces and controllers

Hints:

  • For beginners, see this post on beatmaking fundamentals.
  • Realism is unattainable. Embrace the fakeness.
  • Find a small segment of a classical piece and loop it.
  • Rather than playing back a Bach keyboard piece on piano or harpsichord, set your instrument to drums or percussion, and get ready for joy.

Montclair State Music Tech 101

Found sound

Assignment: Record a short environmental sound and incorporate it into a piece of music. You can edit and process your found sound as you see fit. Variation: use existing sounds from Freesound.

Concepts:

  • Audio recording, editing, and effects
  • The musical potential of “non-musical” sounds

Hints:

  • Students usually record their sounds with their phones, and the resulting recording quality is usually bad. Try using EQ, compression, delay, reverb, distortion, and other effects to mitigate or enhance poor sound quality and background noise.

pyt stems

Peer remix

Assignment: Remix a track by one of your classmates (or friends, or a stranger on the internet.) Feel free to incorporate other pieces of music as well. Follow your personal definition of the word “remix.” That might mean small edits and adjustments to the mix and effects, or a radical reworking leading to complete transformation of the source material.

There are endless variations on the peer remix. Try the “metaremix,” where students remix each others’ remixes, to the nth degree as time permits. Also, do group remix activities like Musical Shares or FX Roulette.

Concepts:

  • Collaboration and authorship
  • Sampling
  • Mashups
  • Evolution of musical ideas
  • Musical critique using musical language

Hints:

  • A change in tempo can have dramatic effects on the mood and feel of a track.
  • Adding sounds is the obvious move, but don’t be afraid to remove things too.

Self remix

Assignment: Remix one of your own projects, using the same guidelines as the peer remix. This is a good project for the end of the semester/term.

The "Impeach the President" groove groove

Song transformation

Assignment: Take an existing song and turn it into a new song. Don’t use any additional sounds or MIDI.

Concepts:

  • Advanced audio editing and effects
  • Musical form and structure
  • The nature of originality

Hints:

  • You can transform short segments simply by repeating them out of context. For example, try taking single chords or lyrical phrases and looping them.

Serato

Shared sample

Assignment: Take a short audio sample (five seconds or less) and build a complete piece of music out of it. Do not use any other sounds. This is the most difficult assignment here, and the most rewarding one if you can pull it off successfully.

Concepts:

  • Advanced audio editing and effects
  • Musical form and structure
  • The nature of originality

Hints:

  • Pitch shifting and timestretching are your friends.
  • Short bursts of noise can be tuned up and down to make drums.
  • Extreme timestretching produces great ambient textures.

Mobile music at IMPACT

Writing assignments

I like to have students document their process in blog posts. I ask: What sounds and techniques did you use? Why did you use them? Are you happy with the end result? Given unlimited time and expertise, what changes would you make? Do you consider this to be a valid form of musical creativity?

This semester I also asked students to write reviews of each others’ work in the style of their preferred music publication. In the future, I plan to have students write a review of an imaginary track, and then assign other students to try to create the track being described.

The best way to learn how to produce good recordings is to do critical listening exercises. I assign students to create musical structure and space graphs in the spirit of William Moylan.

"Sledgehammer" perceived space

Further challenges

The projects above were intended to be used for a one-semester college class. If I were teaching over a longer time span or I needed more assignments, I would draw from the Disquiet JuntoMaking Music by Dennis DeSantis, or the Oblique Strategies cards. Let me know in the comments if you have additional recommendations.

3 thoughts on “Project-based music technology teaching

  1. Please steal! I demo everything beforehand, and then do a lot of floating around helping people as they get stuck. I usually have a couple of students who have some prior production, and I deputize them to help out their classmates. I need to do more partner and team projects, that helps with the peer teaching.

    • Thanks, I was wondering how the instruction fits into the project based design. I’m going to try doing some screencast instructions for my class so they can do different projects at different times. Right I’m off to drop some more fugues into the 808 drum machine…

  2. thanks for this cool collection of ideas. I have done something like this before – creative music tech learning – but your tasks are very carefully designed so I think I will steal them… How do you support students with the little practical hurdles? (“just in time” teaching? flipped screencasts?) or do you just let them sweat and figure it out?

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