Drum Programming For Dummies

Nothing beats playing with other humans, but other humans aren't always at your disposal. For beginners especially, practicing over drum loops is three times as productive as playing with a metronome, and nine times more productive than playing alone. It does wonders for establishing time, especially for learning to play slow, and for internalizing complex rhythms.

You can think of a measure of four-four time as an ice cube tray with eight slots, one for each eighth note, like so:

one and two and three and four and
strong weak strong weak strong weak strong weak
downbeat -- snap -- backbeat -- snap --

A basic rhythmic cell, what Reason and other techno programs annoyingly call a 'bar', is actually two measures of 4/4 time. The basic cell has sixteen slots, one for each eighth note. In Reason you can also use twelve-slot patterns for 3/4 time.

When you turn on 'swing' or 'shuffle' it makes the strong eighth notes longer and the weak ones shorter. The more shuffle, the more unequal the eighth notes become.

Less is more in music, and that's never truer than in drum programming. Experiment with taking notes out of the patterns below. For example, try removing the snare hits from the hiphop beat for a nice intro or breakdown section.

kick = bass drum

hh= closed hi-hat, shaker, tambourine

oh=open hi-hat

cl=clave, rimshot, bell, etc

generic hip-hop
1 2 3 4 5 6 7 8   9 10 11 12 13 14 15 16
one and two and three and four and one and two and three and four and
kick -- -- -- -- -- (kick) (kick) kick -- kick -- -- -- (kick) --
-- -- -- -- snare -- -- -- -- -- -- -- snare -- -- --
hh -- hh -- hh -- hh -- hh -- hh -- hh -- hh --
generic techno
1 2 3 4 5 6 7 8   9 10 11 12 13 14 15 16
one and two and three and four and one and two and three and four and
kick -- -- -- kick -- -- -- kick (kick) -- -- kick -- -- --
-- -- -- -- snare -- -- -- -- -- -- -- snare -- -- --
-- -- oh -- -- -- oh -- -- -- oh -- -- -- oh --
generic rock
1 2 3 4 5 6 7 8   9 10 11 12 13 14 15 16
one and two and three and four and one and two and three and four and
kick -- kick -- -- -- kick -- kick -- kick -- -- -- kick --
-- -- -- -- snare -- -- -- -- -- -- -- snare -- -- --
-- -- oh -- -- -- oh -- -- -- oh -- -- -- oh --
blues shuffle
1 2 3 4 5 6 7 8   9 10 11 12 13 14 15 16
one and two and three and four and one and two and three and four and
kick -- kick -- kick -- kick --
-- -- snare -- -- -- snare -- -- -- snare -- -- -- snare --
hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh
jazz swing
1 2 3 4 5 6 7 8   9 10 11 12 13 14 15 16
one and two and three and four and one and two and three and four and
ride -- ride ride ride -- ride ride ride -- ride ride ride -- ride ride
-- -- snap -- -- -- snap -- -- -- snap -- -- -- snap --
son clave (3-2 version above, 2-3 version below)
1 2 3 4 5 6 7 8   9 10 11 12 13 14 15 16
one and two and three and four and one and two and three and four and
cl -- -- cl -- -- cl -- -- -- cl -- cl -- -- --
-- -- cl -- cl -- -- -- cl -- -- cl -- -- cl --
agogo bells
1 2 3 4 5 6 7 8   9 10 11 12 13 14 15 16
one and two and three and four and one and two and three and four and
lo -- lo -- hi -- -- lo -- lo -- lo hi -- -- --
corny waltz
1 2 3 4 5 6   7 8 9 10 11 12
one and two and three and one and two and three and
kick -- snare -- snare -- kick -- snare -- snare --
-- -- hh -- hh -- -- -- hh -- hh --
jazz waltz
1 2 3 4 5 6   7 8 9 10 11 12
one and two and three and one and two and three and
kick -- -- -- -- -- kick -- -- -- -- --
-- ride -- -- ride -- -- ride -- ride ride --