Posts Tagged ‘visualization’

Scales and emotions

Tuesday, March 2nd, 2010

Following up and expanding on a post about learning music theory with Auto-tune.

So maybe you want to write a song or an instrumental in a particular mood or style, and you’re feeling overwhelmed by all the scales. Here’s a handy guide to the commonly used scales in western pop, rock, jazz, blues and so on. They’re shown in the way you’d program them into Auto-tune. Click each image to go to that scale’s Wikipedia page, where you can hear it, see it in traditional notation and pick up fun historical facts.

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Inside the recording process

Friday, February 26th, 2010

The vast majority of music that I hear is recorded, and if you’re reading this the same is probably true of you. Most people don’t have a clear idea what the recording process is like, especially using computers. Here are my adventures in recording.

I grew up in the eighties. Cassette recorders were just starting to be ordinary household gear. My sister and I made a bunch of random tapes as kids, not knowing what we were doing or why, just that it was fun. We also taped songs we liked off the radio. We waited until the song we wanted came on, and then held up the tape recorder to the radio speaker. Go ahead and laugh, millenials, but this was such a widespread practice among my generation that there’s a whole Facebook group devoted to it.

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Resequencing the Funky Drummer’s DNA

Tuesday, January 12th, 2010

The most sampled recording in history is (probably) the Funky Drummer loop from James Brown’s song “The Funky Drummer Parts One And Two.” Here I go deeper into how this sample can be reworked into new music. DJs call this practice chopping a sample. It’s much easier to chop samples with computers than with hardware samplers and turntables.

To take a sample, the first step is to extract it as a separate audio file. I like to use a program called Transcribe for this purpose. Once I have a sample, my preferred tools for remixing are Recycle, which slices a sample into individually-manipulable pieces, and Reason’s Dr Rex loop player, for reshuffling and resequencing the slices, changing the key, adding effects and doing further transformation.

Here’s the Funky Drummer loop as seen in Recycle. Click through to see it bigger.

Here’s a graphic I made showing how you hear the loop as it’s played repetitively.

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DJ on the one and two

Friday, October 16th, 2009

Turntablists use a record player to play records in ways they weren’t meant to be played. By speeding up, slowing down and reversing the record under the needle, a whole universe of new sounds becomes possible. This new tool is still in its early stages of development. DJs already invented the instrumental sound of hip-hop. I wonder what else they have coming.

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The web browser as a musical instrument

Saturday, September 12th, 2009

Over the weekend we stayed with Anna’s sister Joanna, her husband Chris and their adorable new baby Lucas. Chris and I spent some of the time talking about electronic music and the internet. He’s a social media professional and a music fan but not a musician, and it was cool to hear his perspective on how people could use the web for production, not just sharing completed tracks. Then I got home and discovered the iNudge in my Delicious network feed:

Click around, it’s fun. The different colored squares on the right are all different instruments. The one on the bottom is a drum machine.

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Real guitars are for old people

Thursday, August 13th, 2009

Here’s one of my favorite bits of South Park.


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Jazz Jazz Revolution

Monday, July 20th, 2009

It’s no accident that music and games share the verb “to play.” Both music and games are semi-structured forms of social learning. As far as I’m concerned, the most exciting thing happening in the video game world is the explosion of music-based games like Dance Dance Revolution.

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Take it to the bridge!

Thursday, May 28th, 2009

Writing a song is a lot like writing a computer program. They both require clever management of control flow. The simplest sheet music reads as a straightforward top-to-bottom list of instructions. You start on measure one and read through to the end sequentially. That’s fine unless the music is very repetitive, which most popular music is. The loop is the basic compositional unit of nearly every song you could dance to.

Loops are easy to remember, but it’s tedious to write the same passage over and over. You can save yourself a lot of laborious writing by using repeat markers. They’re like the GOTO instruction in BASIC. Here are the first four bars of “Chameleon” by Herbie Hancock. (more…)

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Tuning the quantum guitar

Friday, March 20th, 2009

In high school science class, you probably saw a picture of an atom that looked like this:

The picture shows a stylized lithium atom, a nucleus with three red protons and three blue neutrons, surrounded by three grey electrons. It’s an attractive and iconic image, and it would make a great logo. It’s also misleading, and in some physical contexts, totally wrong. There is an extent to which protons, neutrons and electrons are like little marbles, but it’s a limited extent. Electrons do flit around the nucleus, but they don’t do it in elliptical paths as if they’re little moons orbiting a planet. The true nature of electrons in atoms is way weirder and cooler. It’s also counterintuitive, and difficult to draw. Fortunately, we have electronics to help us visualize. (more…)

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In the sequencer, the notation is the performance

Monday, January 12th, 2009

In my laptop band Revival Revival, we use Reason for all of our instrumental sounds and sample playback. The newest version has a handy color-coding feature in the sequencer, which makes it easy for me to be able to keep track of which part of which song happens in which order. Having all the tunes under my eyes all the time has revealed new wisdom to my ears about symmetry and asymmetry, and isn’t that what music is all about?

The color-coding system started as a simple information-management technique, but it ended up improving my ears. Spending so much time looking at these colorfully abstracted representations of so many songs, I couldn’t help but notice some patterns. I’ve done enough tracks now that I can lay something out in the sequencer and know that it’ll basically work without having to listen to it first. Classical and jazz musicians get to the point where by glancing over a score, they can hear it quite clearly in the mind’s ear. The Reason sequencer has a much shorter path into the brain’s deep sense-data processing centers because it’s dynamic, animated, and responsive to my thoughts in real time.

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