The great music interface metaphor shift

I’m working on a long paper right now with my colleague at Montclair State University, Adam Bell. (Update: here’s the paper.) The premise is this: In the past, metaphors came from hardware, which software emulated. In the future, metaphors will come from software, which hardware will emulate. The first generation of digital audio workstations have …

The radial drum machine: background and inspiration

Update: I now have a functioning prototype of my app. If you’d like to try it, get in touch. My NYU masters thesis is a drum programming tutorial system for beginner musicians. It uses a novel circular interface for displaying the drum patterns. This presentation explains the project’s goals, motivations and scholarly background. If you …

User Interface Design for Music Learning Software

Computers have revolutionized the composition, production and recording of music. However, they have not yet revolutionized music education. While a great deal of educational software exists, it mostly follows traditional teaching paradigms, offering ear training, flash cards and the like. Meanwhile, nearly all popular music is produced in part or in whole with software, yet …

User interface case study: Propellerheads Figure

As I contemplate my masters thesis, I’m looking for good examples of beginner-centric musical user interface design. Propellerhead’s new Figure app has been a source of inspiration for me. It’s mostly wonderful, and even its design flaws are instructive. I have a long history with Propellerhead’s software, beginning with Rebirth in 1998. I’ve made a …