User interface case study: Propellerheads Figure

As I contemplate my masters thesis, I’m looking for good examples of beginner-centric musical user interface design. Propellerhead’s new Figure app has been a source of inspiration for me. It’s mostly wonderful, and even its design flaws are instructive.

Figure drum programming interface

I have a long history with Propellerhead’s software, beginning with Rebirth in 1998. I’ve made a lot of good music with their stuff, but have also experienced a lot of frustration, mostly due to their insistence on slathering everything with unhelpfully “realistic” design.

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Tune-Yards

Anna and I caught one of the best performances we’ve seen in years the other night by Tune-Yards.

My friend Andrew, who was at the show, said this afterwards: “I can’t decide whether hearing the president say ‘This is not class warfare, it’s math’ or the fact that this band could become popular makes me feel more optimistic about the possibilities of life in America.”

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