Dies irae

This fall I’m teaching Musical Borrowing from Plainchant to Sampling at the New School. For the plainchant part of that, my example is the Dies irae sequence, which is to Western European classical music what the Funky Drummer break is to hip-hop. Dies irae (Latin for “the day of wrath”) is a medieval poem describing the Last Judgment from the Book of Revelation. Its first musical setting was a Gregorian chant in Dorian mode from the 13th century.

Fun fact! In Monty Python and the Holy Grail, the self-flagellating monks are chanting the last few lines of the Dies irae sequence.

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Building the Funky Drummer beat

I’m developing some groove pedagogy for an instrumental method book I’m working on with Heather Fortune. The goal is to help people understand and create Black American vernacular rhythms, specifically blues, rock, funk, dance, and hip-hop. As we started collecting and transcribing grooves, we quickly ran into a problem: all the really good ones use complex syncopated rhythms that are hard for beginners. Meanwhile, the music in beginner-level method books is rhythmically bland and unfunky. What do we do?

Heather takes a creative approach to arranging for her school bands. For each part, she creates two versions: a simplified one and an advanced one, which she places side by side in the score. Students can start out playing the simplified versions, and when they are ready to challenge themselves with the “real” music, they can just jump seamlessly over. This enables Heather to accommodate players at different levels in the same ensemble. I like this idea, and it made me think we should do something similar for groove pedagogy. My thought was this: for each groove, create a series of simplified versions, moving in incremental steps from basic quarter notes to the full syncopated complexity of the actual music. The real challenge is that we want each version of the groove to be musically satisfying, so even if you can’t handle the pure uncut funk yet, you can at least play something that sounds good.

In this post, I test the method out on the Funky Drummer break. The video below shows an Ableton Live session I made that moves from an extremely simplified  quarter note version through incrementally more advanced rhythms every four bars.

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Did Lorde rip off George Michael?

Lorde has a new song. If you are a George Michael fan, parts of it will sound very familiar!

The guitar part in the first verse is strongly reminiscent of the one in “Faith.”

But people seem to be mainly worked up about the similarities in the overall rhythmic groove and chord changes to the ones in “Freedom ’90.”

Let’s unpack!

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Repetition legitimizes, funk beautifies

David Bruce made a delightful video about the role of repetition in Stravinsky’s The Rite of Spring

While this piece is hair-raisingly dissonant, it’s also remarkably popular (by classical music standards, anyway.) David explains this fact by showing how repetition makes the previously inexplicable seem more meaningful and less threatening. A crunchy chord might be weird and scary when you hear it once, but when you hear it repeatedly, it becomes more familiar and acceptable.

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Groove challenges with the Groove Pizza

One of our key design principles at the NYU MusEDLab is not to confront beginners with a blank canvas. We want to introduce people to our tools by giving them specific, real-world music to play around with. That was the motivation behind creating presets for the aQWERTYon, and a similar impulse informs Ableton’s approach to their online music tutorials. The Groove Pizza comes with some preset patterns (specials), but there aren’t direct prompts for creative beatmaking. This post introduces some prototype prompts.

Groove Pizza logo

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Freedom ’90

Since George Michael died, I’ve been enjoying all of his hits, but none of them more than this one. Listening to it now, it’s painfully obvious how much it’s about George Michael’s struggles with his sexual orientation. I wonder whether he was being deliberately coy in the lyrics, or if he just wasn’t yet fully in touch with his identity. Being gay in the eighties must have been a nightmare.

This is the funkiest song that George Michael ever wrote, which is saying something. Was he the funkiest white British guy in history? Quite possibly.  Continue reading

Visualizing music

Computer-based music production and composition involves the eyes as much as the ears. The representations in audio editors like Pro Tools and Ableton Live are purely informational, waveforms and grids and linear graphs. Some visualization systems are purely decorative, like the psychedelic semi-random graphics produced by iTunes. Some systems lie in between. I see rich potential in these graphical systems for better understanding of how music works, and for new compositional methods. Here’s a sampling of the most interesting music visualization systems I’ve come across.

Music notation

Western music notation is a venerable method of visualizing music. It’s a very neat and compact system, unambiguous and digital, and not too difficult to learn. Programs like Sibelius can effortlessly translate notation to and from MIDI data, too.

"Chameleon" by Herbie Hancock

But Western notation has some limitations, especially for contemporary music. It doesn’t handle microtones well. It has limited ability to convey performative nuance — after a hundred years of jazz, there’s no good way to notate swing other than to just write the word “swing” at the top of the score. The key signature system works fine for major keys, but is less helpful for minor keys and modal music and is pretty much worthless for the blues.

Here’s a suggestion for how notation could improve in the future. It’s a visualization by Jon Snydal of John Coltrane’s solo in Miles Davis’ “All Blues”  (I edited it a little to be easier on the eyes.)

John Coltrane's solo on "All Blues"

Snydal’s visualization is more analog than digital — it shows the exact nuances of Coltrane’s performance, with subtle shadings of pitch, timing and dynamics.

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How to groove

When teaching guitar, I find that my students need the most help with groove. Students come to me expecting to learn chords, scales, riffs and ultimately entire tunes. I do teach those things, but after a little guidance, anyone can learn them on their own just as well from books, videos, web sites and so on. The harmonic and melodic aspects of guitar take time to master, but it’s just memorization. I devote most of my in-person time with students to rhythm.

Groove is harder to pin down in text and diagrams than chords and scales, so it doesn’t get as much written about it. That gives some folks the mistaken idea that rhythm isn’t as important as melody and harmony. The reverse is true. You can have a long, rich and satisfying guitar-playing life using nothing but the standard fifteen chords, as long as you can groove. If you can’t groove, you can learn all the chords and scales you want, but you won’t sound good.

Here’s an exercise that worked great for me when I was learning, and that I make all my students do. I call it the One Note Groove. It’s pretty simple, you just put on a repetitive beat and play one note over it. Since you don’t have to think about which notes to play, you’re free to devote your entire attention to your timekeeping, your attack, your whole sound — in other words, your groove.

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Drum machine programming

This post has been superseded by my giant collection of rhythm patterns, which you can see here.

I wrote a general post about what makes a hot beat hot. As a followup, here’s how to program some generic patterns and a few famous breakbeats. The basic unit of dance music is a sequence of sixteen eighth notes, two measures of four-four time. Drum machines like the Roland TR-808 represent the sixteen eighth notes as an ice cube tray with sixteen slots, with a row for each percussion sound. Software like Reason and Fruityloops have drum machine emulators that follow the look and feel of the 808. The loop cycles from slot number one across to the right. When it gets to slot sixteen it jumps back to one.

Here’s how you’d count the basic loop. Above is the standard music notation method of counting two bars of four-four time. Below is the drum machine representation, with the eighth notes numbered one through sixteen.

|  1  +  2  +  3  +  4  +  1  +  2  +  3  +  4  + |
| 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 |

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