I’m a proud member of the NYU Music Experience Design Lab, a research group that crosses the disciplines of music education, technology, and design. Here’s an overview of our many ongoing projects.
The folks at Olympia Noise Co recently came out with a new circular drum machine for iOS called Patterning, and it’s pretty fabulous.
The app’s futuristic look jumps right out at you: flat-colored geometric shapes with zero adornment, in the spirit of Propellerhead Figure. There’s nothing on the screen that doesn’t function in some way. It’s a little dense at first glance, but a complex tool is bound to have a complex interface, and Patterning reveals itself easily through exploration.
I’m part of a research group at NYU called the Music Experience Design Lab. One of our projects is called Play With Your Music, a series of online interactive music courses. We’re currently developing the latest iteration, called Play With Your Music: Theory. Each module presents a “musical simple,” a short and memorable loop of melody or rhythm. Each simple is a window into one or more music theory concepts. Users can learn and play with the simples using a new interface called the aQWERTYon, which maps scales and chords to the regular computer keyboard.
My newest music student is a gentleman named Rob Precht. As is increasingly the case with people I teach privately, Rob lives many time zones away, and he and I have never met face to face. Instead, we’ve been conducting lessons via a combination of Skype and Splice. It’s the first really practical remote music teaching method I’ve used, and I can’t recommend it highly enough.
Rob came to me via this very blog. He’s a semi-retired lawyer who took some piano lessons as a kid but doesn’t have much other music training or experience. He approached me because he wanted to compose original music, and he thought (correctly) that computer-based production would be the best way to go about it. He had made a few tracks with GarageBand, but quickly switched over to Ableton Live after hearing me rave about it. We decided that the best approach would be to have him just continue to stumble through making original tracks, and I would help him refine and develop them.
The mighty river of social media recently brought an essay to my attention, The Arts Electric by Tom Uglow. His central point is that the computer has not yet fulfilled its potential as an art medium.
I started out agreeing with him, and ended thinking he’s missing the point. Let’s dissect! Continue reading
I’ve been asked enough times for mobile music app recommendations that I decided to collect all of them here. The iOS apps are ones that I’ve personally used and enjoyed. I haven’t tried most of the Android ones, but they were recommended by people whose opinions I trust. If you have suggestions, please add them in the comments. Continue reading
When we talk about Auto-Tune, we’re talking about two different things. There’s the intended use, which is to subtly correct pitch problems (and not just with vocalists; it’s extremely useful for horns and strings.) The ubiquity of pitch correction in the studio should be no great mystery; it’s a tremendous time-saver.
But usually when we talk about Auto-Tune, we’re talking about the “Cher Effect,” the sound you get when you set the Retune Speed setting to zero. The Cher Effect is used so often in pop music because it’s richly expressive of our emotional experience of the world: technology-saturated, alienated, unreal. My experience with Auto-Tune as a musician has felt like stepping out the door of a spaceship to explore a whole new sonic planet. Auto-Tune turns the voice into a keyboard synth, and we are only just beginning to understand its creative possibilities. (Warning: explicit lyrics throughout.)
DJ Earworm is the foremost practitioner of the art of the mashup. I don’t think there’s a more interesting musician in the world right now. I was on public radio with him once! His main claim to fame is the United State of Pop series, where he combines the top 25 US pop songs of a given year into a single, seamlessly coherent track. I’ve scattered several of them throughout this post. He has started doing more seasonal mashups as well; here’s one from this past summer:
It’s rare that an artist talks you through their production process in depth, so I was delighted to discover that DJ Earworm wrote an entire book about mashup production. He wrote it in 2007 and focused it on Sony Acid, so from a technical standpoint, it might not be super useful to you. But as with the KLF’s pop songwriting tutorial, the creative method he espouses transcends technology and time period, and it would be of value to any musician. Some choice passages follow.
This semester, I had the pleasure of leading an independent study for two music students at Montclair State University. One was Matt Skouras, a grad student who wants to become the music tech teacher in a high school. First of all, let me just say that if you’re hiring for such a position in New Jersey, you should go right ahead and hire Matt, he’s an exceptionally serious and well-versed musician and technologist. But the reason for this post is a question that Matt asked me after our last meeting yesterday: What should he be studying in order to teach music tech?
Matt is an good example of a would-be music tech teacher. He’s a classical trumpet player by training who has found little opportunity to use that skill after college. Wanting to keep his life as a musician moving forward, he started learning guitar, and, in his independent study with me, has been producing adventurous laptop music with Ableton Live. Matt is a broad-minded listener, and a skilled audio engineer, but his exposure to non-classical music is limited in the way typical of people who came up through the classical pipeline. It was at Matt’s request that I put together this electronic music tasting menu.
So. How to answer Matt’s question? How does one go about learning to teach music technology? My first impulse was to say, I don’t know, but if you find out, please tell me. The answer I gave him was less flip: that the field is still taking shape, and it evolves rapidly as the technology does. Music tech is a broad and sprawling subject, and you could approach it from any number of different philosophical and technical angles. I’ll list a few of them here. Continue reading
My first set of attempts at controllerism used samples of the Beatles and Michael Jackson. For the next round, I thought it would be good to try to create something completely from scratch. So this is my first piece of music created specifically with controllerism in mind.
The APC40 has forty trigger pads. You can use more than forty loops, but it’s a pain. I created eight loops that fit well together, and then made four additional variations of each one. That gave me a set of loops that fit tidily onto the APC40 grid. The instruments are 808 drum machine, latin percussion, wood blocks, blown tube, synth bass, bells, arpeggiated synth and an ambient pad.