Archive for the ‘hardware’ Category

Inside the recording process

Friday, February 26th, 2010

The vast majority of music that I hear is recorded, and if you’re reading this the same is probably true of you. Most people don’t have a clear idea what the recording process is like, especially using computers. Here are my adventures in recording.

I grew up in the eighties. Cassette recorders were just starting to be ordinary household gear. My sister and I made a bunch of random tapes as kids, not knowing what we were doing or why, just that it was fun. We also taped songs we liked off the radio. We waited until the song we wanted came on, and then held up the tape recorder to the radio speaker. Go ahead and laugh, millenials, but this was such a widespread practice among my generation that there’s a whole Facebook group devoted to it.

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Blogging is a real-time strategy game

Wednesday, December 2nd, 2009

Anna watched me Twitter over my shoulder for a while, and then announced: “I get it. It’s a video game where you compete for attention from strangers on the internet.” She’s completely correct. Having a web presence is a real-world immersive internet game where the scoreboard is your stats page or follower list. Like any good iPhone game, Twitter even has a built-in global leaderboard. Blogging scratches the same itch in me as SimCity or Civilization, except instead of building a virtual terrarium I’m building social connections.

This is not to knock SimCity and Civilization at all. They’re a ton of fun, and they’re brilliant teaching tools for computer science and the concept of emergence. Blogging is a better real-time strategy game, though, because it brings me some non-hypothetical real-world benefits.

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Auto-tune on the iPhone

Saturday, September 5th, 2009

It was only a matter of time before the Autotune The News people got T-Pain on board.

The newest version of this software lets you sing with Auto-tune over anything in your iTunes library. Pretty amazing hip-hop and electronica scratchpad, except that it crashes two minutes into each recording. Still. Auto-tune the Pro Tools plug-in is five hundred bucks. The iPhone version is three bucks. So not complaining.

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Game controllers as musical instruments

Friday, August 21st, 2009

This is a picture of my electronic funk-soul-R&B band doing a show. From left to right, it’s Nicole Bishop, me and Barbara Singer. We were the whole band for that show. I did all the beats, samples and keyboards from my computer using a video game controller.

Here’s a screenshot of the program that the game controller is connected to.

The outer space background is my desktop image and isn’t part of the program itself. But maybe it should be.

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His name is Prince, and he is funky

Thursday, August 20th, 2009

Hip-hop artists love Prince. Like them, he blends drum machines, live jazz-funk musicians and samples of other songs.

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Welcome to warp zone

Monday, August 17th, 2009

When I was a kid I played a lot, and I mean a lot, of Super Mario Bros. My grandpa once asked me to explain the game to him after he’d watched me play it for the nine thousandth hour. I tried hard and couldn’t do it. There’s a lot that defies intuition. Like how you can jump many times your height, as if you’re a bug.

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Tuning systems, jigsaw puzzles, Giant Steps and Tetris

Friday, August 14th, 2009

Expanding on “Learning Music Theory With Autotune”

If you’re a science geek and you find yourself in San Francisco, the most fun thing to do there is to go to the Exploratorium.

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Brian Eno writes songs with the mixing desk

Sunday, August 9th, 2009

“Once In A Lifetime” by Talking Heads and Brian Eno is one of my favorite songs by anyone ever.

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Sampling keybs

Friday, August 7th, 2009

One of the greatest weirdnesses of electronic music is the sampling keyboard. You press a key and any sound recording you want pops out, at whatever pitch. The recent passing of John Hughes made me think of the scene in Ferris Bueller’s Day Off when Ferris samples his coughing and puking on an E-mu Emulator II, and plays them back to the tune of the Blue Danube waltz. The exact same technology is used on the soundtrack by Yello for their song “Oh Yeah.”

Vocalist Dieter Meier recorded the words “oh oh, chicka chicka” and “oh yeah” at a relatively normal pitch into the sampler, and keyboardist Boris Blank played them back lower and slowed down. There are also some cool sampled Tarzan yells and Lord Of The Rings synthesized men’s chorus. This track could have been recorded last week.

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How musical instruments work

Wednesday, July 29th, 2009

There are a lot of different musical instruments out there. Just about all of them share four basic components: a harmonic oscillator, a source of noise, a control surface for modulation, and a resonator.

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