The vast majority of music that I hear is recorded, and if you’re reading this the same is probably true of you. Most people don’t have a clear idea what the recording process is like, especially using computers. Here are my adventures in recording.
I grew up in the eighties. Cassette recorders were just starting to be ordinary household gear. My sister and I made a bunch of random tapes as kids, not knowing what we were doing or why, just that it was fun. We also taped songs we liked off the radio. We waited until the song we wanted came on, and then held up the tape recorder to the radio speaker. Go ahead and laugh, millenials, but this was such a widespread practice among my generation that there’s a whole Facebook group devoted to it.
Anna watched me Twitter over my shoulder for a while, and then announced: “I get it. It’s a video game where you compete for attention from strangers on the internet.” She’s completely correct. Having a web presence is a real-world immersive internet game where the scoreboard is your stats page or follower list. Like any good iPhone game, Twitter even has a built-in global leaderboard. Blogging scratches the same itch in me as SimCity or Civilization, except instead of building a virtual terrarium I’m building social connections.
This is not to knock SimCity and Civilization at all. They’re a ton of fun, and they’re brilliant teaching tools for computer science and the concept of emergence. Blogging is a better real-time strategy game, though, because it brings me some non-hypothetical real-world benefits.
The newest version of this software lets you sing with Auto-tune over anything in your iTunes library. Pretty amazing hip-hop and electronica scratchpad, except that it crashes two minutes into each recording. Still. Auto-tune the Pro Tools plug-in is five hundred bucks. The iPhone version is three bucks. So not complaining.
This is a picture of my electronic funk-soul-R&B band doing a show. From left to right, it’s Nicole Bishop, me and Barbara Singer. We were the whole band for that show. I did all the beats, samples and keyboards from my computer using a video game controller.
Here’s a screenshot of the program that the game controller is connected to.
The outer space background is my desktop image and isn’t part of the program itself. But maybe it should be.
When I was a kid I played a lot, and I mean a lot, of Super Mario Bros. My grandpa once asked me to explain the game to him after he’d watched me play it for the nine thousandth hour. I tried hard and couldn’t do it. There’s a lot that defies intuition. Like how you can jump many times your height, as if you’re a bug.
One of the greatest weirdnesses of electronic music is the sampling keyboard. You press a key and any sound recording you want pops out, at whatever pitch. The recent passing of John Hughes made me think of the scene in Ferris Bueller’s Day Off when Ferris samples his coughing and puking on an E-mu Emulator II, and plays them back to the tune of the Blue Danube waltz. The exact same technology is used on the soundtrack by Yello for their song “Oh Yeah.”
Vocalist Dieter Meier recorded the words “oh oh, chicka chicka” and “oh yeah” at a relatively normal pitch into the sampler, and keyboardist Boris Blank played them back lower and slowed down. There are also some cool sampled Tarzan yells and Lord Of The Rings synthesized men’s chorus. This track could have been recorded last week.