your computer is like and unlike your brain

1) monitor
Also known as the display, an apt name since it doesn't
in fact "do" anything except project images as
instructed by the computer, the way the printer does on
paper.
2) motherboard
A big circuit board that communicates between the various
components of the computer, described below, via a data
conduit called (for some reason) the system bus. I guess
the idea being that the data is riding a bus from one component
to another?
3) central processing unit, aka processor
or CPU
The computer's 'brain' where all the 'thinking' happens.
Except computers that computers can't 'think' in any meaningful
sense (not yet, anyway.) What computers can do is addition,
multiplication and a few simple logical operations on a
list of numbers, then another, then another, according to
instructions from all the software it has running. The miraculous-seeming
'thinking' is an illusion produced by the terrific speed
at which modern computers can do these things. The one I'm
typing on can do one billion eight hundred million plus
operations every second. Current computers are fast but
stupid. They can only add, multiply, move numbers from one
memory location to another, and not much else.
Those spiky things sticking out of the CPU are for cooling,
as is the noisy fan in the back, since high-speed processing
generates a lot of heat.
4) memory, aka Random Access Memory
or RAM
Short-term memory, a scratch pad where the computer temporarily
stores information pertaining to whatever it's doing at
any given moment. This includes whatever programs are running,
whatever you've got going on in the various windows, the
song currently playing in iTunes, the picture on your desktop,
and all the many invisible programs running in the background
making it all possible. The CPU can access memory so rapidly
as to make it seem instantaneous to the user. The more memory
the computer has, the faster it runs, because calling up
information from the hard drive or a CD is much slower than
getting it from memory. Also, more memory means you can
have more programs running at the same time. The rub is
that memory is quite expensive and is thus limited. We're
locked in a sort of arms race, where memory is getting rapidly
less expensive, but new and better computer programs demand
more and more of it.
There's a strong analogy here to your own short-term memory.
You can hold between five and nine distinct pieces of information
"at the tip of your tongue" at any one time. There's
a vastly larger amount of information stored in your long-term
memory, but that takes more time to access. Your name is
stored where you can access it quickly, whereas it's going
to take some chin-scratching to call up the name of your
fourth-grade teacher. You and your computer share this narrow
bottleneck in your mental abilities. The scarceness of instanteously
accessible short-term memory limits the number of different
processes you can have going at the same time; it places
a limit on your ability to multitask. When you have too
many programs running at once on the computer, it starts
getting crashy, sluggish, disorganized-seeming, much the
same way humans do when similarly overwhelmed.
5) expansion cards
Each of the plugs and ports in the back of the computer
connects to a big microchip-encrusted card plugged into
the motherboard. There's a video card that sends pictures
to the display, a card that lets USB devices talk to the
motherboard, a sound card that converts data into analog
signal and sends it off to the speakers, an Ethernet card
that connects the machine to the Internet or the office
network, etc. These used to be more important to the user
in the olden days, when you routinely needed to plug and
unplug cards whenever you got a scanner or something. Now
that we're blessed with USB and Firewire, you can go your
whole computer-using life ignoring your expansion card slots.
6) power supply
Distributes extremely precise voltages to the various components
of the computer. Every so often, the power supply might
go bad, especially if your building has faulty wiring or
gets hit by lightning a lot. If this happens, the computer
won't turn on at all, which makes it appear as though the
machine is dead. No fear, though, it's actually not a big
deal to replace a power supply.
7) optical drive
Here you put your CDs and DVDs in, and a laser reads data
off microscopic pits in the thin spiral groove carved into
the disk, the way a record-player needle reads grooves in
vinyl. Optical disks are slower than memory, but still pretty
darn fast. Equally breathtaking is the speed at which the
laser can burn data into blank CDs. (This is a rare computer
slang term that actually makes sense - the laser is literally
burning holes in the plastic.) People take this particular
technological miracle for granted, but a single twenty-five
cent CD-R from Officemax stores more data than four hundred
eighty-five floppy disks, with a much longer shelf life.
The one problem with storing data on CDs is that once you've
burned the holes in the plastic, it's hard to unburn them,
so you can't rewrite or erase. Now that CD-Rs are so cheap,
I don't consider this a big deal anymore and don't bother
with the rewriteables, which are too delicate for my comfort
level.
Other optical drives include CD and DVD players, as well
as Playstations and other video game machines. That's why
you can watch movies on computers and the newer game consoles.
The only reason you can't play XBox games on your computer
or burn commercial DVDs is that there are security measures
encoded into the disks; it isn't anything fundamental to
the technology. All thin, shiny plastic disks that spins
around and are read by lasers are basically just the same
kind of computer data storage medium. The only difference
between a CD and a DVD is that the DVD holds six and a half
times as much info. The various formats are evolving rapidly,
and not all formats work on all equipment, so read the labels
carefully.
8) hard disk/hard drive
Long-term data storage, not just for your own documents,
mp3s, etc, but for all of the programs your computer can
run, including the operating system. When you install a
program from a disk or the Internet, you're really copying
it onto your hard disk. When you save something like a Word
document, you similarly copy it from memory onto the
hard disk. IPods and video game consoles have hard drives
too. Big spacious hard disks are much slower than memory,
but they have the advantage of being way, way, cheaper,
and getting cheaper all the time.
The name 'hard disk' is in contrast to the floppy disk
of yore. You don't remember the floppy disk as being floppy
because the delicate magnetic media itself was in a protective
plastic casing. Hard disks are, well, hard. They're also
vastly more capacious and vastly faster than their floppy
predecessors. This is another technological miracle that
we blithely take for granted. The hard disk on this laptop
can store around fifty-eight gigabytes of data. That's enough
to store fifty-eight million pages of plain written text.
When you factor in the Internet connection, I'm basically
carrying around a device capable of storing and retrieving
all of verbalized human knowledge. This is an interesting
evolutionary turn of events, to say the tiniest least.
9) keyboard
Take a break from typing every so often to avoid expensive
trips to the orthopedic surgeon.
10) mouse
Another major culprit in repetitive stress disorders. I
narrowly averted carpal tunnel a few years back by getting
a trackball, much easier on the right wrist.
The mouse and accompanying concept of the graphical user
interface (with pictures and menus and dragging and dropping
and so on) was famously invented by engineers at Xerox in
the seventies, but their bosses didn't really see a commercial
application for it. The Apple and Microsoft people certainly
did, when they got their eyes on it.
11) not pictured but extremely important: the operating
system
Speaking of Apple and Microsoft. Residing on the hard disk,
and occupying a substantial portion of memory whenever the
computer is on, is the operating system, a vast assemblage
of programs and instructions that enable the computer to
do anything at all: run programs, respond to the mouse and
keyboard, show graphics on the screen, communicate with
the various peripherals like printers and networks, and
many other such behind-the-scenes operations. The very first
thing the computer does when you turn it on, after its automatic
assessment of its own well-being, is to copy the operating
system from the hard disk into memory. As you may have noticed,
this can take a while, especially for Windows users.
There are a great many operating systems in the world,
but at present, there are only two you're likely to come
in contact with personally: the various flavors of Windows
and Mac OS X. Neil Stephenson, author of many fine paranoid
technothrillers, wrote an amusing essay in 1999 called In
the Beginning...Was The Command Line, which takes an
anthropological approach to that year's four major operating
system contenders: Windows 98, Mac OS 9, Linux and BeOS.
He makes a hilarious analogy to cars: Windows 98 is a clunky
beige station wagon riddled with mechanical problems. Mac
OS 9 is a fine European luxury car with its hood welded
shut. Linux is a free tank that you have to assemble yourself.
BeOS is the Batmobile. (Since the essay's publication, the
Linux-based Mac OS X appeared, which Neal S swiftly embraced.
BeOS went the way of the dodo.)
I say this often, and I'll say it again: Windows is a dreadful
mess under the hood, and until Microsoft has a strong financial
incentive to redesign it completely from scratch, it's not
going to get any better. MS makes their money from big companies
and institutions, where the first priority is backwards
compatibility with all their existing stuff, and where there
are full-time tech support staffs to plug the gaps. My advice
to the individual home or small-business user is to get
a Mac. OS X has plenty of technical flaws of its own, but
it crashes one quarter as often as Windows, the visual design
is a pleasure for the eyes, and the menus are laid out in
a way that makes somewhat more intuitive sense.
If you find computers bewildering, here are some ways to
make them less so.
every program has a File menu
Save As... |
You'll be asked two things: what you want the file
to be named and (just as important) where in the computer's
vast hard disk you want the file to be stored. It used
to be that you only hadeight letters to name your file,
but now you get 242, including spaces and some punctuation.
Use descriptive file names. |
Save |
This saves the document with the same name and in the
same location as wherever you saved it last. The keyboard
shortcut is Ctrl-S in Windows and Apple-S on the Mac.
If you use it every time you pause to think, you can save
yourself much heartache when the crash inevitably arrives. |
Open |
Remember what I said about descriptive file naming?
Here's where it comes in handy. |
Print |
Hidden in this dialog is the useful option to save your
document as a PDF document, which can then be opened and
read by just about any computer anywhere. Why this isn't
an option under Save As is beyond me. |
just about every program has an Edit menu
Undo |
When you make a mistake, don't panic. Just take a deep
breath and undo. |
Cut |
Temporarily removes selected text and places it in a
special memory region called the Clipboard for later pasting
(see below.) |
Copy |
Copies selected text and places it on the Clipboard. |
Paste |
Inserts the contents of the Clipboard into your document.
In MS Office you have the choice to do Paste Special ->
Paste As Link, which is a fabulously useful way to include
pie charts and other illustrations in your document. |
Find/Replace |
Did you use the wrong word or name a hundred times throughout
your long document? Let the computer fix it for you. |
So how does all of this work?
Computers are basically just gargantuan assemblies of tiny
transistors, electrical switches like the ones you turn
the lights on and off with. The difference is that transistors
can be flipped with electricity, making it possible to wire
together vast networks of simple automated information-sorting
and storing operations, networks that can rewire themselves
as necessary.
In case you're curious, here's what a hugely magnified
silicon chip looks like:

I said above that computers only understand numbers, and
every word or sound or picture in the computer has been
translated into a series of numbers.
Text formats
| .txt |
Plain text, letters and numbers with no formatting.
Most e-mail is plain text. |
| .rtf |
Rich Text Format; plain text plus basic formatting.
Nearly all computers can read and create Rich Text. |
| .doc |
Microsoft Word document. Word embeds all kinds of hidden
code into its documents, which sometimes appears as computer
gibberish when you try to open or paste the text into
other programs, e-mail messages, etc. |
| .html |
Hypertext Markup Language, the format of pages on the
World Wide Web and some e-mail messages. HTML includes
text, images and hyperlinks. |
| .pdf |
Postscript Document Format, formatted text plus images,
readable by any computer with Adobe's free Acrobat Reader
program. |
.xls |
Excel spreadsheet, readable only by Excel. |
Image Formats
| .tif |
Tagged Image File Format. TIFFs are readable by pretty
much every computer program, so it's a good format for
high-quality images. |
| .psd |
Photoshop Document, readable only by Photoshop. |
| .jpg |
JPEG, named by its inventors, the Joint Photographic
Experts Group, after themselves. Most photos you see on
the Web and nearly all photos taken by digital cameras
are JPEGs. This format uses lossy compression, which means
that you can sacrifice image quality to make the file
size smaller. TIFF and PSD are lossless - they don't sacrifice
any quality, but the files are larger. |
| .gif |
GIF, another lossy compression scheme, most commonly
used on the Web for line art. |
Audio Formats
| .wav |
The Windows format for CD-quality audio encoding. WAVs
are big files, around 10 MB/minute. |
| .aif |
The Mac equivalent of WAV. |
| .mp3 |
MPEG layer 3, readable by just about every audio program.
Like the JPEG format, MP3s use lossy compression, sacrificing
sound quality to bring the file size down to around one
MB/minute. |
.wma |
Windows Media, about which I know nothing whatsoever. |
| .aac |
Apple Audio Compression, Apple's version of MP4, which
as the name suggests is a more advanced form of the MP3
format, allowing somewhat better sound quality. |
Some handy information theory
Computer data is measured in bytes. Each byte is a group
of eight zeros and ones, or equivalently, the on-off positions
of eight tiny switches.
| 1 Byte
|
a single character |
| 10 Bytes
|
a word or two |
| 100 Bytes
|
a sentence or two |
| 1 kB
|
a kilobyte, a thousand bytes; a page of text |
| 100 kB
|
a medium-resolution photograph |
| 1 MB
|
a megabyte, a million bytes; a short novel |
| 10 MB |
Two copies of the complete works of Shakespeare |
| 100 MB
|
one meter of shelved books |
| 1 GB |
a gigabyte, a billion bytes; a pickup truck filled with
pages of text |
| 10 TB |
ten terabytes, ten trillion bytes; the printed collection
of the US Library of Congress |
How the computer is like your brain
You both have separate, complimentary short and long-term
memory systems.
You can both do logic, sorting and grouping information
in meaningful ways.
You both create a 'user
illusion.' The operating system creates an intelligible
metaphor for the bewildering mathematical interactions going
on under the hood. Your mind creates an intelligible
metaphor for itself.
You can both encode a wide variety of different media.
It's possible
to translate images, text, sound, video, simulations of
reality and so on as computer data and as webs of connected
neurons in your head.
Emotions predate brains in evolution. Antonio Damasio defines
an emotion as a preprogrammed hardware-level routine that
helps the body maintain homeostasis. Think reflexes, but
more complicated; a reflex is a simple automatic survival
response, while an emotion is a coordinated system of such
responses.
How the computer is unlike your brain
Logic is effortful for humans; even when we can do it,
we're slow and unreliable. The computer can do logic extremely
fast with perfect correctness, but it can't do anything
else.
Computer memory and knowledge are non-ambiguous, quantized.
Human memory and knowledge are diffuse, sacrificing precision
for rich associative novelty.
The computer is serial, performing one set of calculations
at a time only. The brain is parallel, massively multiply
parallel, with countless processing unfolding simultaneously
and all of the complex mutual interactions that entails.
An insect's brain is much more like a computer than yours
is. Another way to put that: it's
easy to build a robot that behaves remarkably like an insect,
but robots that behave like humans are a long, long technological
ways off.
© ethan hein 2007 | back
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