Anna plays the world's coolest arcade game, electronic
Taiko drumming, against an Italian tourist. You wouldn't want to play
against a Japanese kid - one virtuoso showed up with his own sticks,
and another champion Taiko drummer wore special gloves. Anyway, the
idea here is that colored cartoon faces are scrolling across the screen
in time to some pop song, and you need to play different drum rhythms
in sync with them. It's the same idea as Dance Dance Revolution or
Donkey Conga, and indeed the whole music games genre is a big thing
over there.
To me, it seems obvious that the future of live performance
of electronic music lies with DDR and its cousins. I love computer
music as much as anyone in my age cohort, but in concert it's a little
silly to watch someone hunched over a laptop tapping at the space
bar. Watching someone triggering MIDI sounds and cool graphic explosions
with their feet, or with taiko drums, or fake guitars or giant plastic
buttons or whatever, on the other hand, is a hell of a lot of fun,
and I could easily imagine working such a thing into a totally compelling
visual concert experience on a par with Pink Floyd or whatever.
Anyway, among the Japanese kids, the emphasis is less on groove than
on pure speed, and at least as far as that particular area of technique
goes, they seem to have stumbled on an incredibly effective self-teaching
tool. Our education system has much to learn here at the arcade. On
the other hand, I want to take each kid by the shoulders and say,
dude, chill, slow down a little, put down the energy drinks and the
cigarettes and center yourself. The pop music there is a lot like
the business culture - fast and frenetic to the point of madness.
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